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Submitted on
September 11, 2012
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3.8 MB
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2600×3800
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Sta.sh
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Warrior Woman by larsmidnatt Warrior Woman by larsmidnatt
Classic Kiona!
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:icondionisante:
Dionisante Featured By Owner Sep 1, 2013  Hobbyist General Artist
Formidable!
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:iconsx59:
sx59 Featured By Owner Aug 30, 2013  Hobbyist Digital Artist
I love the sword design!
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:iconulltraz:
ulltraz Featured By Owner Aug 28, 2013  Hobbyist Artist
fantastic job!!!Love 
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:iconambient-avalancher:
ambient-avalancher Featured By Owner Aug 28, 2013
Oh yeah! My Kiona darling, LOL! I still like the silver- and pink-haired versions, though!
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:iconjames-dark-blue-wolf:
Whoa very sexy looking!
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:icontinyzen:
TinyZen Featured By Owner Aug 28, 2013  Hobbyist Digital Artist
You really do magnificent work. Have you explained your work process in any posts earlier? I'm just curious what kind of models, software, etc, that you use to make the art. I really like it. Since I'm trying to learn more rendering myself I'm always interested in what work-processes are involved.
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:iconlarsmidnatt:
larsmidnatt Featured By Owner Aug 28, 2013  Hobbyist Digital Artist
thanks much. No I don't spend a lot of time going through my processes. They change a lot, and aren't necessarily anything I would recommend anyway. That and I'd rather spend time working on art and not explaining it LOL. and even when you do explain some of your process, you always have the nerds that want to say your doing it wrong, or their way is better. So it's more of a war than a discussion. I stopped even posting what software I use because i was getting hate mail from people who use competing products. If someone asks I'll share what I use though.

I use daz studio, and photoshop primarily. In this render I was using the default 3Delight renderer that comes with the software. These days I mostly use octane render for Daz studio. and sometimes hexagon, silo, sculptris and a few other random tools.

if you want to improve your rendering, you will want to learn about 2d painting, photomanipulation and some basic drawing skills and concepts along with improving your knowledge of the 3d tools. too many "3d artists" ignore the art element and spend too much time in 3D software and miss out on the rest of the world. you can make a mediocre render pretty good with some solid postwork skills, and you can make a good render amazing with a bit of effort after the render is done:) places like psdtuts+ and imagineFX are great places to see digital art tutorials.
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:icontinyzen:
TinyZen Featured By Owner Aug 28, 2013  Hobbyist Digital Artist
Thanks a lot for the reply. I'm mainly interested in your models, and how you make them so.. curvy :) And this isn't for saying you're doing it wrong, more for saying that you're doing a great job! I love it!
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:iconlarsmidnatt:
larsmidnatt Featured By Owner Aug 28, 2013  Hobbyist Digital Artist
you can morph stock models in tools like hexagon, silo, sculptris. Otherwise you need to stock up on a lot of morph packs.

And no, I didn't expect you to say "ur doin it wrong", I was just expressing what happens in a lot of forums.

Thanks again.
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:icontinyzen:
TinyZen Featured By Owner Aug 28, 2013  Hobbyist Digital Artist
Great! I'll check those tools and see if they work for anything I might be doing later on. Thanks a lot for the tips and keep up the great work!
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